Patch Notes (February 19, 2020)
1.) Players are now allowed to choose their starting cards instead of choosing which ones to redraw at the start of a game.
2.) Regiments now require all 12 card slots to be filled.
3.) Added a new highlight effect for units affected by AoE powers/spells.
1.) Added additional mission for “Line in the Sand” chapter.
2.) Updated list of cards that get unlocked for each campaign mission.
3.) Added story summary for “Line in the Sand” chapter.
1.) Added a Delete Map function under Workshop.
1.) Updated all starting Towns to be 3-star.
2.) Changed all free non-Town structures to Foundations for certain maps.
1.) Updated preset regiments to include 12 cards each.
1.) Reduced Shelbia’s stats to 8/55 from 10/60 Atk/HP.
2.) Reduced Battlecrawler’s stats to 6/32 from 8/36 Atk/HP.
3.) Updated unit typing for certain units.
1.) Reduced mana cost across the board by 1 mana.
1.) Reduced cost of Mana-based cards.
1.) Added Card Sorting function that sorts cards by cost or alphabetically.
1.) Fixed missing unit art for campaign missions.
2.) Fixed missing map marker for certain campaign missions.
3.) Fixed some minion power descriptions.
4.) Fixed an issue where certain Multicards did not cost any resources.
5.) Fixed an issue where the Unique trait did not properly show up.